The final challenge is the launch. You now have the concept, line-up, visitor plan, brand, campaign and website — but a strong project also needs to be explained, tested and improved. You will pitch the festival as a product, gather useful feedback and make one evidence-based iteration. By the end of this challenge you […]
Scan to open this challenge on any device
The final pitch should not retell every task. It should show the problem/opportunity, audience, product and evidence.
A real launch uses the product as evidence.
Questions such as ‘Do you like it?’ usually produce weak evidence.
Use three structured questions: What is clear? What is confusing? What would stop you attending/using the site?
Run a short task-based test plus a 1–5 rating for clarity, appeal and trust. Compare comments with observed behaviour.
Real creative teams launch, learn and iterate.
Your final launch should connect audience, curation, operations, brand and digital experience.
Pitch the full concept and demonstrate the strongest website/product evidence.
Create a polished launch story combining concept, assets, website and audience promise.
Package the project as a portfolio case study showing decisions, outcomes and iteration.
The festival is fictional unless your setting chooses to take it further, but the skills are real.
Which earlier decision had the biggest effect on the final product?
What did feedback improve that more polishing alone would not have fixed?
If this became a real festival, what would be the next specialist skill or professional you would need?
Your Step 5 output is the main evidence. Keep to the stated size or time limit.
Choose Your Tools
Use the tools available to you. The quality of the thinking, research and audience experience matters more than a particular app.
Use slides, the live/prototype website or screenshots. Build the pitch around audience value and evidence.
Use a short peer/client feedback form or structured questions. Do not collect unnecessary personal data.
Record what changed after feedback and package the final work as a case study or portfolio piece.
Your Step 5 output is the main evidence. Keep to the stated size or time limit.
Choose Your Tools
Use the tools available to you. The quality of the thinking, research and audience experience matters more than a particular app.
Use slides, the live/prototype website or screenshots. Build the pitch around audience value and evidence.
Use a short peer/client feedback form or structured questions. Do not collect unnecessary personal data.
Record what changed after feedback and package the final work as a case study or portfolio piece.
Choose Your Tools
Use the tools available to you. The quality of the thinking, research and audience experience matters more than a particular app.
Use slides, the live/prototype website or screenshots. Build the pitch around audience value and evidence.
Use a short peer/client feedback form or structured questions. Do not collect unnecessary personal data.
Record what changed after feedback and package the final work as a case study or portfolio piece.