Publish a media literacy campaign pack for a chosen audience

  The final challenge is about turning media literacy into something useful for somebody else. Rather than trying to teach everything, you will design a campaign around one audience and one behaviour. You will use evidence and techniques from across the series to create a practical media-literacy campaign pack. By the end of this challenge […]

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Publish a media literacy campaign pack for a chosen audience

Your Mission
Turn the whole series into a media-literacy campaign that helps a real audience change one useful digital behaviour.
You will define a behaviour, select evidence, design an ethical message and create a small campaign journey with connected assets.
The Shape of This Challenge
Discover
✏️ ️ Notice & question
Explore
️ Investigate & test
Create
✏️ Make & communicate
Reflect
️ Think & apply

Discover

Start with one audience and one behaviour worth changing.
Step 1

Choose One Behaviour to Change

✏️ Focus the campaign · 8–10 mins
We are learning to define a media-literacy campaign around a specific audience and behaviour.

A campaign that tries to teach everything usually changes nothing. Pick one useful action.

Your Task
  1. Choose a target audience such as younger pupils, families, classmates, a club or community group.
  2. Choose one behaviour: pause before sharing, check the original source, verify visuals, diversify sources, protect digital reputation or another series skill.
  3. Write the campaign goal as After this campaign, [audience] will be more likely to…
  4. Choose one measure that could show whether the message landed.
I can define a clear media-literacy campaign goal and audience.
→ This gives the capstone a real purpose.
CommunicationCreativityDigital Citizenship
Step 2

Use the Evidence From the Series

️ Evidence selection · 8–10 mins
We are learning to select only the most useful evidence and examples for a specific audience.

The audience does not need everything you learned. They need enough to understand the risk and take the desired action.

Your Task
  1. Review your earlier series outputs or teacher-provided examples.
  2. Choose three evidence points or practical techniques.
  3. For each, write why it matters to your audience.
  4. Remove anything that is interesting but does not support the campaign goal.
I can select relevant evidence for a defined audience and behaviour.
→ This becomes the content backbone of the campaign.
ResearchCommunicationCritical Thinking

Explore

Turn the evidence into a clear message and sequence rather than a pile of facts.
Step 3

Design the Message, Not Just the Graphics

Choose your route · 10–15 mins
We are learning to design campaign messaging around attention, clarity and action.

A polished poster cannot rescue a vague message. Strong campaign design makes the desired behaviour obvious.

Your Task
  1. Write a one-sentence campaign message.
  2. Complete one design route.
  3. Create one short call to action.
  4. Check that the message does not rely on fear, shame or exaggerated claims.
⚡ Quick Track

Create three versions of the message: informative, conversational and challenge-based. Test them with peers and choose the clearest.

Dig Deeper

Research one successful public-information or media-literacy campaign. Analyse audience, message, visual hierarchy and call to action, then adapt the useful principles rather than copying the design.

I can create a clear, ethical campaign message with a specific call to action.
→ This gives your final assets a consistent voice.
CommunicationCreativityEthical Reasoning
Step 4

Plan a Small Campaign Journey

️ Sequence · 10–12 mins
We are learning to connect several campaign assets into a purposeful sequence.

A campaign works better when each piece has a job: attract attention, explain, demonstrate and prompt action.

Your Task
  1. Plan three campaign moments: Hook → Teach/Show → Action.
  2. Choose a format for each moment.
  3. Write what the audience should think or do after each.
  4. Add one simple way to gather feedback or measure response.
I can plan a short campaign where each asset has a clear purpose.
→ This becomes the structure of your final campaign pack.
CommunicationProblem SolvingCreativity

Create & Share

Create a practical campaign pack that can be tested with a real audience.
Step 5

Publish a Media Literacy Campaign Pack

✏️ Create · Package · 35–50 mins
We are learning to combine media-literacy knowledge into a coherent campaign for a chosen audience.

Your capstone should be practical enough that a school, youth group or community organisation could actually use it.

Your Task
  1. Include a campaign name and one clear behavioural goal.
  2. Create at least three connected assets.
  3. Use at least two media-literacy techniques from earlier challenges.
  4. Include one call to action and one simple measure of success.
  5. Choose one output structure below.
Campaign Pack
3 assets + 1-page campaign guide
⏱ 40–50 mins

Package the hook, teaching asset and call-to-action asset with audience, goal and measurement notes.

Campaign Pitch
6 slides · maximum 30 words per slide
⏱ 40–45 mins

Pitch the problem, audience, key insight, three campaign moments, assets and success measure.

Campaign Launch
60–90 sec video + 2 supporting assets
⏱ 40–50 mins

Create the main launch video plus two connected pieces that help the audience act.

I can create a coherent audience-focused media-literacy campaign with evidence and a measurable goal.
→ This is the capstone output for the series.
CommunicationCreativityDigital CitizenshipLeadership
Step 6

Reflect, Apply, Look Forward

️ Final reflection · 8–10 mins
We are learning to evaluate how my media-literacy thinking developed across the series.

The aim is not to become suspicious of everything. It is to become better at asking what evidence would justify confidence.

Your Task
  1. Answer the three prompts.
  2. Name one series skill you now use differently.
  3. Choose one part of the campaign you would test with a real audience before wider use.
Reflect

Which challenge changed the way you judge online information most?

Apply

Where could your campaign be used in a real school, family, workplace or community setting?

Look Forward

Which new AI or media development do you think will require the next generation of media-literacy skills?

I can explain how verification, source awareness and responsible digital behaviour work together.
→ Series complete: you now have a practical media-literacy product designed to help somebody else navigate information more confidently.
ReflectionDigital CitizenshipLeadership
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TOOLKIT

Choose Your Tools

Use the tools available to you. The quality of the checking and reasoning matters more than the software.

Evidence

Use outputs from earlier challenges: source trust, misinformation checks, visual verification, feed analysis and reputation.

Design

Use a clear audience profile and one behavioural goal. Build messages around what the audience should do differently.

Create

Use a mini campaign pack, slides or a short launch video with supporting assets.

Educator / Parent Notes

Age, Stage and Prior Learning: Designed as the advanced S1–S3 capstone. It can draw on the full series or teacher-provided examples if challenges were completed separately.
Before You Start: Encourage campaigns that build agency rather than fear. Avoid messages that imply all media is untrustworthy or that young people are uniquely vulnerable.
How to Open This: Ask: “If you could change one media habit in your school or family, which would make the biggest difference?”
Scheduling: Steps 1–4 need around 35–45 minutes. Step 5 needs 35–50 minutes and may work best across multiple sessions.
If a Pupil Gets Stuck: Provide one audience and one behaviour plus a three-asset template: Hook / Teach / Action.
For Fast Finishers: Ask learners to run a small message test, compare two calls to action or define a simple pre/post measure of understanding or intent.
Marking Guidance: Look for clear audience and behaviour, evidence from the series, ethical messaging, coherent asset sequence, strong call to action and a realistic success measure.

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